I've been pondering which battle I'd like to use this process (proportioning) for to set up a game. My decision - the grand daddy of US battles - Gettysburg!
Why Gettysburg?
Well....why not? Everybody knows it, its fascinating, and there is interesting terrain.
Having been part of a club game for a convention around 25 years ago that was intended to do all three days of Gettysburg in the 3 days of the convention....in real time....that at the end of day 3 of real time at the convention was still mired in day 1 of the battle representation.....I know what hassles there are in doing a 1 unit to 1 unit representation of this battle.
I'll be pondering the scaling (game unit to real units), ground scale scaling, as well as time scales.
I'm really looking forward to this!
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Well, awesome. I have a crap-ton of Yankees and Rebels all based up for FoB2...yell out.
ReplyDeleteIs a "crap-ton" similar to a metric ton?
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